Comments on: Far Cry interview, part 3… /blog/2008/05/far-cry-interview-part-3/ We're not PlayStation but we sometimes get to speak to them Mon, 19 Mar 2018 10:48:36 +0000 http://wordpress.org/?v=2.7 hourly 1 By: fanpages /blog/2008/05/far-cry-interview-part-3/comment-page-1/#comment-220520 fanpages Fri, 11 Jul 2008 09:48:43 +0000 /blog/?p=1103#comment-220520 FYI... "No Far Cry 2 demo planned" :( (News by Johnny Minkley) [ http://www.eurogamer.net/article.php?article_id=176368 ] --- Far Cry 2 creative director Clint Hocking has confirmed that there will be no pre-release demo of Ubisoft's open-world shooter sequel. Or, "no, no demo" as he put it to us last week at the team's HQ in Montreal. And that's because, according to Ubisoft, the open nature of the game would make it impossible to offer a worthwhile teaser without serving up too great a slice of the content. Hocking explained: "One reason is, even if we were to give out what you played today - even if we put invisible walls around it and said, here's the demo, you can go anywhere you like inside these walls and play it how you want - that's potentially right there eight-to-ten hours of gameplay. I don't know too many people who are willing to give away a 12-hour game for free." Spoilsports. Hocking further confirmed that the game was now feature complete, with the vast majority of the team involved in the lengthy process of debugging. "Once you push 100 guys onto debugging for a week, things can get stable really fast." You can read all about what we made of the brand new E3 build of Far Cry 2 today. The game's due out on PS3, 360 and PC before Christmas: [ http://www.eurogamer.net/article.php?article_id=176347 ] --- BFN, fp. FYI…
“No Far Cry 2 demo planned” :(

(News by Johnny Minkley)

[ http://www.eurogamer.net/article.php?article_id=176368 ]

Far Cry 2 creative director Clint Hocking has confirmed that there will be no pre-release demo of Ubisoft’s open-world shooter sequel. Or, “no, no demo” as he put it to us last week at the team’s HQ in Montreal.

And that’s because, according to Ubisoft, the open nature of the game would make it impossible to offer a worthwhile teaser without serving up too great a slice of the content.

Hocking explained: “One reason is, even if we were to give out what you played today - even if we put invisible walls around it and said, here’s the demo, you can go anywhere you like inside these walls and play it how you want - that’s potentially right there eight-to-ten hours of gameplay. I don’t know too many people who are willing to give away a 12-hour game for free.” Spoilsports.

Hocking further confirmed that the game was now feature complete, with the vast majority of the team involved in the lengthy process of debugging. “Once you push 100 guys onto debugging for a week, things can get stable really fast.”

You can read all about what we made of the brand new E3 build of Far Cry 2 today. The game’s due out on PS3, 360 and PC before Christmas:

[ http://www.eurogamer.net/article.php?article_id=176347 ]

BFN,

fp.

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By: Far Cry interview, part 3… | GameBlews PS3, XBOX 360, Wii, PSP, DS News /blog/2008/05/far-cry-interview-part-3/comment-page-1/#comment-215263 Far Cry interview, part 3… | GameBlews PS3, XBOX 360, Wii, PSP, DS News Fri, 20 Jun 2008 23:03:20 +0000 /blog/?p=1103#comment-215263 [...] Far Cry interview, part 3… - at Threespeech (No Ratings Yet)  Loading ... RSS feed for comments on this post. TrackBack URL Write a [...] [...] Far Cry interview, part 3… - at Threespeech (No Ratings Yet)  Loading … RSS feed for comments on this post. TrackBack URL Write a [...]

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By: Nik@_N0body /blog/2008/05/far-cry-interview-part-3/comment-page-1/#comment-197788 Nik@_N0body Fri, 23 May 2008 13:11:30 +0000 /blog/?p=1103#comment-197788 You're right, too many FPS games out there. But then again, you have to make new versions of the same type of game... Just imagine playing COD 1 or GTA 2 on your new PS3 because, well, we already have that game, we don't need one more. This has a new engine that's way better than many of those already out there. New graphics, better physics, non-linear gameplay, all those things add up to a better experience. You’re right, too many FPS games out there.
But then again, you have to make new versions of the same type of game… Just imagine playing COD 1 or GTA 2 on your new PS3 because, well, we already have that game, we don’t need one more.
This has a new engine that’s way better than many of those already out there. New graphics, better physics, non-linear gameplay, all those things add up to a better experience.

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By: Ton Capone /blog/2008/05/far-cry-interview-part-3/comment-page-1/#comment-197444 Ton Capone Fri, 23 May 2008 04:58:54 +0000 /blog/?p=1103#comment-197444 Yet another first person shooter. Will they never learn? Yet another first person shooter.
Will they never learn?

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By: Slater the Hater /blog/2008/05/far-cry-interview-part-3/comment-page-1/#comment-197165 Slater the Hater Thu, 22 May 2008 19:19:34 +0000 /blog/?p=1103#comment-197165 Fingers crossed its better than haze. The first Farcry was good, (for the first two thirds at least). Fingers crossed its better than haze. The first Farcry was good, (for the first two thirds at least).

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By: carl /blog/2008/05/far-cry-interview-part-3/comment-page-1/#comment-197049 carl Thu, 22 May 2008 16:09:20 +0000 /blog/?p=1103#comment-197049 Ubisoft cant make GOOD PS3 games!! Avoid this game like the plauge Ubisoft cant make GOOD PS3 games!! Avoid this game like the plauge

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By: JohnSketch /blog/2008/05/far-cry-interview-part-3/comment-page-1/#comment-197041 JohnSketch Thu, 22 May 2008 16:01:15 +0000 /blog/?p=1103#comment-197041 @kamesen To be honest i'de call the 360 more suited to MMO culture than the PS3, if only due to the way XBOX Live has been structured - a far tighter knit community than the PSN but that's just my opinion. @kamesen

To be honest i’de call the 360 more suited to MMO culture than the PS3, if only due to the way XBOX Live has been structured - a far tighter knit community than the PSN but that’s just my opinion.

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By: Kamesen /blog/2008/05/far-cry-interview-part-3/comment-page-1/#comment-196993 Kamesen Thu, 22 May 2008 15:03:04 +0000 /blog/?p=1103#comment-196993 Use the Unreal Engine 3 to develop more MMOs. The Agency is not going to cut it as "THE" MMO to play, as it will not attract everybody (cartoony artstyle, not a classic RPG). The PS3 is the "MMO Console". More MMOs, more variety please. Thank you for letting the consumer voice their opinion. Use the Unreal Engine 3 to develop more MMOs. The Agency is not going to cut it as “THE” MMO to play, as it will not attract everybody (cartoony artstyle, not a classic RPG). The PS3 is the “MMO Console”. More MMOs, more variety please.

Thank you for letting the consumer voice their opinion.

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