Comments on: Christmas DIY project: build yourself a supercomputer… /blog/2008/12/christmas-diy-project-build-yourself-a-supercomputer/ We're not PlayStation but we sometimes get to speak to them Mon, 19 Mar 2018 10:48:06 +0000 http://wordpress.org/?v=2.7 hourly 1 By: JohnSketch /blog/2008/12/christmas-diy-project-build-yourself-a-supercomputer/comment-page-1/#comment-228719 JohnSketch Fri, 19 Dec 2008 02:38:47 +0000 /blog/?p=3097#comment-228719 You know Carl.... That's got to be probably the most sensible argument/prediction for what/if the successor to the PS3 would be like in terms of design specs... Keep the architecture the same but oomph up the number crunching potential with more of what you've got already..... Additionally it would allow developers to get into bed with parallel/multi-core programming with the ps3 and come out uber-studs for the ps4 using all the karma-sutra based programming awesomeness to good effect. If the Wii can do it for the Gamecube..... If the 360 can do it for the Xbox..... PS3 could do it for the PS4......? You know Carl….

That’s got to be probably the most sensible argument/prediction for what/if the successor to the PS3 would be like in terms of design specs…

Keep the architecture the same but oomph up the number crunching potential with more of what you’ve got already…..

Additionally it would allow developers to get into bed with parallel/multi-core programming with the ps3 and come out uber-studs for the ps4 using all the karma-sutra based programming awesomeness to good effect.

If the Wii can do it for the Gamecube…..
If the 360 can do it for the Xbox…..

PS3 could do it for the PS4……?

]]>
By: CartBlanche /blog/2008/12/christmas-diy-project-build-yourself-a-supercomputer/comment-page-1/#comment-228714 CartBlanche Fri, 19 Dec 2008 00:10:33 +0000 /blog/?p=3097#comment-228714 I wonder at what resolution KillZone 2 would run at if you had 4 PS3's. Actually the smartest thing that Sony can do with the PS4 is to keep the basic architecture and API identical, therefore no learning curve on the new box for existing PS3 devs, and just put in a beefier main processor and gPU and a ton more SPUs. Thus avoiding the backwards compatible debacle they had this generation and still being able to pump out games at native 2160p at 120fps!!! Not forcing devs to relearn a whole new toolset will pay off massive dividends. I wonder at what resolution KillZone 2 would run at if you had 4 PS3’s. Actually the smartest thing that Sony can do with the PS4 is to keep the basic architecture and API identical, therefore no learning curve on the new box for existing PS3 devs, and just put in a beefier main processor and gPU and a ton more SPUs. Thus avoiding the backwards compatible debacle they had this generation and still being able to pump out games at native 2160p at 120fps!!! Not forcing devs to relearn a whole new toolset will pay off massive dividends.

]]>
By: fanpages /blog/2008/12/christmas-diy-project-build-yourself-a-supercomputer/comment-page-1/#comment-228713 fanpages Thu, 18 Dec 2008 23:12:46 +0000 /blog/?p=3097#comment-228713 What a PS3 should be used for... [ http://www.1upgamers.com/forums/razing-storm-arcade-t615.html ] :) BFN, fp. What a PS3 should be used for…

[ http://www.1upgamers.com/forums/razing-storm-arcade-t615.html ]

:)

BFN,

fp.

]]>
By: JohnSketch /blog/2008/12/christmas-diy-project-build-yourself-a-supercomputer/comment-page-1/#comment-228711 JohnSketch Thu, 18 Dec 2008 23:01:45 +0000 /blog/?p=3097#comment-228711 need more ps3....must buy more ps3..... need more ps3….must buy more ps3…..

]]>