Archived snapshot of Three Speech (2006–2009), the semi-official PlayStation 3 blog. Preserved as a static archive — comments, search and polls are read-only. Complete post index
The ability to sort content, particularly videos, into folders has long been asked for by the PlayStation community. Turns out we actually have it with Firmware 2.0. If you already knew this, then carry on your usual business – if not, then here’s a guide.
All you have to do is select a video, press triangle, go to Information and edit the “Album” – this will be the name of the folder it is grouped under. Give the same Album name to every video you want in that folder – it might seem a repetitive task, but after you’ve done it once you should only need to type two letters and let predictive text do the rest. When you’re done, press triangle on any video, go to “Group Content” and then “By Album”. As you can see in the picture above, it should group them all into album folders. The only downside, is that the moving video thumbnails don’t work any more.
This works for pictures, music (obviously), videos and games. So there we have it – custom content folders.
It has been announced that DivX® video technology will be integrated into the PS3.
Kevin Hell, CEO of DivX commented, “We are excited to work with Sony Computer Entertainment to bring DivX to PS3. Our technology will expand the multimedia functionality of PS3 by enabling users to enjoy access to the broad library of content in the DivX digital media format.”
Current PS3 end users will be able to add DivX functionality to their systems via a separate system software update at a forthcoming date. PS3 game title developers will be able to utilise DivX’s decoder technology by updating the system software of PS3’s Software Development Kit to version 2.00.
According to Mark Rein – Epic’s Vice President, there’s “something special” about playing UT3 on the PlayStation 3. In an interview with Pro G, he says that he’s “really proud” of the PS3 version.
“People are going to be pleasantly surprised. It’s a really high end experience that pushes the graphics bar up even higher than Gears Of War. There’s more polygons, there’s more stuff going on, there’s more explosions and there’s more things happening”.
Hit the jump for the more on the gameplay itself, and Mark Rein on developing for the PlayStation 3.
They’ve done it again. There’s something about the numerous Assassin’s Creed trailers. It could be the massively expansive environments, it could be Alta_r’s swift action, it could be the music. Whatever it is, let’s not forget these trailers are made using the game engine. Enough chit chat, here’s the Assassin’s Creed launch trailer.
Three Speech’s Chris Burke gets hands-on with the forthcoming title, Uncharted: Drake’s Fortune.
Despite the somewhat uninspiring name, this third-person action caper from the chaps behind Crash Bandicoot promises to be a rip-roaring adventure from the get-go.
You play as Nate Drake, a blokey Tomb Raider type, who discovers the diary of his ‘ancestor’ Sir Francis Drake containing a map to El Dorado, the mythical city of gold. Beautiful cut-scenes with top-notch voice acting blend seamlessly together with the hands-on action, as you find out from the start when Nate’s flirting with sexy TV reporter Elena is interrupted by pirates trying to board their boat and steal Nate’s discovery. Luckily, Nate’s pretty handy with a gun, and his fists. Read more…
As many of you have seen, but for those that haven’t, Christophe Balestra, co-President of Naughty Dog has spoken out on the US PlayStation Blog giving an update on the Drake’s demo situation.
‘We absolutely did not plan the demo to be region locked. As soon as we figured out the problem existed, Sam Thompson called me and I jumped into my car, drove to the office and fixed it right away. It’s an honest mistake and we didn’t try to prevent anybody from enjoying the Uncharted demo.’
We’ve been talking to SCEUK and they tell us they realise the US demo of Uncharted is not playable outside of that territory but, fear not, as the Uncharted demo is coming to the UK / Europe on November 22. The game will be available to buy on December 7. Also, a preview is coming soon from Three Speech’s Chris Burke based on the first few levels of the game, which we will post shortly.
We’ve set up an online Q&A with Naughty Dog so we would love to receive your questions at blog@threespeech.com. We will select the best 20 for the team to answer and get these up on TS in the coming weeks.
In: Uncategorized by: Three Speech Nov 9, 2007 @ 5:50 pmComments (68)
It wasn’t too long ago when devs were complaining about the difficulty of developing for the PS3. It would appear that opinions are starting to change, though. Two well known developers have recently spoken positively about developing for the PS3.
COD4 developer Infinity Ward said “PS3 development was easy”. For the full interview click here.
Also Kane & Lynch and Hitman developer IO Interactive said “developing for PS3 is fun”. For that interview click the link here.
IGN have reported that Pain is coming to the PS3 very soon.
“Sony Computer Entertainment has confirmed to us that its bruised PlayStation Network title Pain is slated for release around the end of this month. The hopeful date is November 29th, though as the company works to secure a worldwide release for the title, that date could slip back about a week.
The game is centered around tossing your on-screen persona out of a giant slingshot and into various objects, people, monkeys and more scattered around a city. For extended coverage on the game, have a look-see right here.”
Also, take a look at the footage from the E3 below.